So tonight at game night Dave and I played the third game in our campaign. The scenario was The Cattle Raid. Here is the layout after the first turn and shows my left side and center.
And this one is of the center and my right side.
Here is the board after most of my infantry have either been destroyed or are in the processing of running away.
I ended up losing although it wasn't too bad of a loss as the troops I did lose were pretty cheap.
In hindsight I put my light cavalry and main heavy cavalry units too far to the right and they didn't get into the fight till the latter half of the battle. Next battle in the campaign is Cat Coit Celidon.
We finished a little early so we had a quick Basic Impteus battle using my Alexander Macedonians and Dave's beautifully painted Republican Romans standing in as the Polybian Roman army list.
Unfortunately it didn't work out well for Alexander's army as I got soundly trounced. For some ridiculous reason I thought Dave had an artillery unit (even though I had his army list in front of me - I'm blaming it on a brain cloud), so I opted to remove a hill in terrain placement. I should've taken a piece of bush and moved it in front of his legions. I've had a tough time playing these guys for the few times I've played them. One of this, one of that, one of those. As we discussed after, they would probably function a lot better in full blown Impetus when you could get more Phalangites in play. I've got enough minis left to do a few more units but I think I'm going to have to order a couple more things.
Regardless, next up on deck is the first of my Full Thrust fleets. They're sitting primed, ready to rock. Also this weekend I have a game of Warrior Knights with some friends which I'm fondly looking forward to.
10mm WW2, ECW and 28mm medievals
1 day ago