Thursday, December 30, 2010

Daemon Win

Completed a Beast of Nurgle last night. Here's a front and back view of this lovely chap.
I knocked this guy off easily yesterday. Painting Nurgle is easy! Some dark green, light green drybrush and then the amazing Devlan Mud wash. I added all the hooks and little "shell" shapes as it was rather plain without it. And I do have to say that I love Devlan Mud. That's one thing GW does do right: their washes.

Went over to Dave's today for a 2000 pt. battle against his Brettonians. See Dave's page (link down on the right) for good coverage of the battle. Dave had some really bad luck which was fortunate for me. My Flamers really payed for themselves. The Beast didn't really pay for himself. Due to his high toughness he withstood any damage but went poof due to bad combat result. My biggest disappointment was my Daemon Prince of Nurgle. The spells I ended up getting were not very good and he was not worth even remotely the 490 pts he cost me. And in general my magic was rather poor except for one good casting of Gift of Chaos that caught all 3 of Dave's knight units. Overall the battle was a long hard slogging fight. I look forward to getting my guys on the field.

Sunday, December 26, 2010

Xmas & Boxing Day Goodies

Christmas/Boxing Day 2010 has turned out to be full of boardgames. For Christmas I acquired Civilization from Fantasy Flight Games. Got in a 2-player game today and I had a pretty good time. As this game can take up to 4 players, I'm really looking forward to playing this game with all 4. The game I feel really reflects the computer game with lots of things to do.

For Boxing Day, our local Wizards comic shop had a rather nice sale: 25% off everything and if you spend over $200, it's 50% off. Well, my credit card took a beating. It was rather embarrassing as I stumbled out of the shop with an overflowing armful of boardgames. My catch: Tide of Iron and it's expansion Days of the Fox (Fantasy Flight Games), Kingsport Horror (FFG expansion for Arkham Horror), Descent: Tomb of Ice (FFG expansion for Descent), Imperial (Rio Grande Games) and for a friend of mine I picked up Agricola and Pandemic (both from Z-Man Games), Dominion: Intrigue (Rio Grande Games expansion for Dominion) and Bridges, Castles & Bazaars (Rio Grande expansion for Carcassonne).

2011 is shaping up to be a year filled up with loads of boardgaming fun!

Thursday, December 23, 2010

Commands & Colors: Napoleonics

My copy of Commands & Colors: Napoleonics (CCN for short) came in today. Here's a pic of all the parts:
The box is the typical thick, solid Commands & Colors: Ancients (CCA) box. Also exactly like CCA, are the painted wood blocks, with red for the British, blue for the French and dark brown for the Portuguese. My only quibble is from a distance and in poor light, the Portuguese blocks look similar to the French blocks. It would have been better if they were a light brown or beige. The stickers for the blocks have nice artwork and are labelled/coloured as to what they are, for example the stickers for French Cuirassier Cavalry are Yellow and say "CUIRASSIER". In CCN, infantry are blue, cavalry are yellow and artillery are red. There are no blocks for Victory Banners, instead there are card chits.

The dice are like CCA in that they are the black "gaming cubes" on which the stickers must be attached. The dice faces have 1 side showing cavalry, artillery, crossed sabers and a white flag and 2 sides showing infantry. The cards are also the typical high quality GMT cards that they use in most of their games.

The gameboard, unlike the gameboard in CCA, is not thick cardstock, but in fact is a good mounted board much like that in Twilight Struggle or Labyrinth. This surprised me as I was not expecting a mounted board. The terrain tiles are double sided like CCA and show: forest, hills, rugged hills, towns, field works, river, fordable river, bridge and sand quarry. There is also a track for both sides showing which units have formed squares.

Next up is the card handouts. Theses are like the ones in CCA, being of the 2 page, double sided variety. The first handout has the various terrain tile effects and a summary of the various cards. There are 2 copies of this handout. The final handout shows a listing of the ranged fire and melee dice per unit, the ranged fire and melee combat tables and on the inside shows the breakdown of each sides units and their particulars. There are 4 copies of this handout. Two of those copies only show French units on the inside and 2 copies show the British/Portuguese units on the inside.

Lastly there is a 23 page rulebook and a scenario booklet. Scenarios covered are: Rolica (2 scenarios), Vimiero, Corunna, Talavera, River Coa, Bussaco (2 scenarios), Redinha, Salamanca (2 scenarios), Garcia Hernandez, Aire, Quatre Bras and a little heard of battle called Waterloo.

I've been really looking forward to playing this game for quite a while and I'm hoping I can get in a few games before the holidays end. We'll see.

Monday, December 20, 2010


Finished a group of 12 Flamers of Tzeentch tonight. This collection of Flamers are 3 different styles. First up is 1 Flamer from 1992 (I believe).

Next is a group of 8 Flamers from 1995 (again I think),

And the last 3 Flamers are the current style.

Next up is a group of Bloodcrushers and a Herald of Khorne. I doubt I'll get these done before Christmas due to the detail on these babies.


Had some friends over on Saturday for a game of Fantasy Flight Games' Descent. Quite a few bits in this game as you can see.

I played the Overlord with the 3 players as the intrepid dungeon explorers. Unfortunately it didn't work out well for them and I won the game. Unfortunately we didn't have time for another game.

On the painting table is a group of Flamers of Tzeentch. Also, Tuesday is the last EWG club night of the year and I'll be playing a game of Warhammer vs. Dave and his Brettonians. Should be rather entertaining.

Friday, December 17, 2010


Had my friend Chris over today and we played a game of GMT's Labyrinth: The War on Terror.

Having played GMT's Twilight Struggle I was eager to get this game. It's a card driven game much like Twilight Struggle but that's probably were the similarity largely ends. In Twilight Struggle, both sides operate identically in that they can do the same actions. Not in Labyrinth. Both sides operate completely different and don't have any actions that are similar. It is a harder game than Twilight Struggle and will probably take a few games to get everything down. In our game the Jihadists (me) ended up winning the game.

The game has 4 different scenarios that determine how everything is set up. Each side has 2-3 ways in which they can instantly win. Otherwise the game ends when the players go through the card deck. Before the game starts the players can determine how many times they actually want to go through the deck: 1, 2 or 3 times. As this was our initial game, we plodded through it and we only went through the deck once. As a result it took us about 3 1/2 hours. Experienced players going through the deck 3 times would still take a good afternoon to play. And as with all recent GMT games the production quality is top notch. Hopefully I can in a few more games this Xmas season.

Thursday, December 16, 2010

More Daemons

Today I finished another batch of Daemons. First up is group of 10 Bloodletters:

This next pic is of a group of 6 old style Bloodletters:

I like the 1 piece simplicity of the old metal minis but the actual sculpt is a little goofy compared to the newer sculpts. Finally last up is a Daemon Prince:

Next up is another batch of Daemons, I'm just not sure what yet.

Saturday, December 11, 2010

Oh the Horror!

Tonight I finished a large block of 24 old school Horrors.

These models are actually a combination of Pink and Blue Horrors (the Blue ones were the small ones). The pink ones turned out pretty decent but the purple ones didn't turn out as well as I had wanted.

Next up I think I'll do some more Bloodletters and maybe a Daemon Prince.

Wednesday, December 8, 2010

More Khorne!

Tonight I finished a unit of Flesh Hounds and Karanak the Flesh Hound champion.

I also finished the hero, Skulltaker.

Next up is a rather large unit of old-school metal Horrors.

Friday, December 3, 2010

First Daemons

Finished the first group of Daemons tonight - a group of 10 Khorne Bloodletters.

Next up is a group of Flesh Hounds and Skulltaker.